too bad. i actually read half of it. or, at least I tried.Jpac wrote:It burns and it stings!Eve Z. wrote:http://cats.comicgenesis.comI couldn't look at it longer than a few seconds.

too bad. i actually read half of it. or, at least I tried.Jpac wrote:It burns and it stings!Eve Z. wrote:http://cats.comicgenesis.comI couldn't look at it longer than a few seconds.
http://hownottorunacomic.comicgenesis.com/Guildmaster Van wrote:My pet peeve: not having read this thread sooner
There's a lot of sound advice coming from the peeve's of people here. Anyone ever think of assembling it together sort of like the How Not To Do A Webcomic bit? I like what I read here. I see a bunch of things I've done with my comic that are people's peeves, and it gives me ideas about how to improve my work both on and off the page.
You have a much stronger will than IEve Z. wrote:too bad. i actually read half of it. or, at least I tried.Jpac wrote:It burns and it stings!Eve Z. wrote:http://cats.comicgenesis.comI couldn't look at it longer than a few seconds.
I understand if you do want to redraw the work. I mean I would even understand if you wanted to change the whole story. But imagine that loyal niche audience that drudged through the beginning despite it being whatever it was you dislikedLinkara wrote:In my case, I've frequently thought about rebooting my comic if only because when I started i was completely inexperienced and my artwork sucked like nobody's business.
I've seen the former, but my issues with it is after seeing ten different people make a strip clichéing the same thing the effect is lost.
It really lost it's punch when it became somewhat popular, so we were getting many submissions from people who didn't have a clue about making comics in the first place, or from people who just saw it as a promotional tool for their own comics. And we decided early on that we wouldn't filter submissions.Guildmaster Van wrote: I've seen the former, but my issues with it is after seeing ten different people make a strip clichéing the same thing the effect is lost.
Well, now you know how not to run a webcomic on how not to run webcomics. =DMcDuffies wrote:It really lost it's punch when it became somewhat popular, so we were getting many submissions from people who didn't have a clue about making comics in the first place, or from people who just saw it as a promotional tool for their own comics. And we decided early on that we wouldn't filter submissions.
*ponder* little more specific please?Guildmaster Van wrote:I've seen the former, but my issues with it is after seeing ten different people make a strip clichéing the same thing the effect is lost.
I want to see this stuff John Solomon format.
S'okay - popularity tends to ruin things that weren't supposed to be "popular" in the conventional sense anyway. Both are good for reads when one wants to poke fun at every cliché possible for webcomics.McDuffies wrote:It really lost it's punch when it became somewhat popular, so we were getting many submissions from people who didn't have a clue about making comics in the first place, or from people who just saw it as a promotional tool for their own comics. And we decided early on that we wouldn't filter submissions.
John Solomon is the swift kick in the pants that webcomics needed.Jekkal wrote:*ponder* little more specific please?
Who are these people who think they know what makes a great webcomic?? lol maybe I'm just a lil mad that she said the font "Anime Ace" is not to be used cause its ugly. Shoot, it works great for me. Right? Right??? Oh for the love of gawd pleez say im right!!How Not to Run a Webcomic is pretty good at pointing these things out, but in its deliverance does not have the impact that a raging madman has. The Blogosphere is better suited for that anyway. An example of what I kind of mean is the blog Your Webcomic Can Still Be Saved, although it feels more like a page from Scott McCloud's book than Solomon's.
also proof in purchase for the phrase "there's no such thing as bad press on the internet" for some webcomics, all they care about is hits on their site, and folks like these, in all their rants, are actively linking to these sites they supposedly despise. I personally think it's amusing that somebody puts so much thought and energy into complaining about webcomics. It's their prerogative for sure, but in reality it's like a webcomic in its own right, blogs of this sort, periodically complaining about other people's webcomics, in essence becoming their own little webcomic.Guildmaster Van wrote: John Solomon is the swift kick in the pants that webcomics needed.
Eh, I learned a LOT from John Solomon, myself. Don't know about the rest of y'all. The "Seven Deadly Sins" post is most elucidating while keeping the hellfire and brimstone to a minimum.Turnsky wrote:Guildmaster Van wrote: Yes John Solomon makes perfectly valid points, but these are often too mixed up in his diatribe of ranting to be actually of any use, will it work?.. in a perfect world, perhaps, but on the internet, as i mentioned before, it'd prolly be ignored by the target, and forgotten by most.
The one true question would be, "Would it improve future webcomics?" the answer would prolly be no, you'll always have your talented professionals, and your well-meaning amateurs mixing it up with your sprite-monkeys, tracers, and just artistically challenged people.
Please don't do the 'who has the right to criticise?' thing, it's the worst argument.Tystarr wrote:Who are these people who think they know what makes a great webcomic?? lol maybe I'm just a lil mad that she said the font "Anime Ace" is not to be used cause its ugly. Shoot, it works great for me. Right? Right??? Oh for the love of gawd pleez say im right!!How Not to Run a Webcomic is pretty good at pointing these things out, but in its deliverance does not have the impact that a raging madman has. The Blogosphere is better suited for that anyway. An example of what I kind of mean is the blog Your Webcomic Can Still Be Saved, although it feels more like a page from Scott McCloud's book than Solomon's.
That was Lilith, not John! Tut tut!Eh, I learned a LOT from John Solomon, myself. Don't know about the rest of y'all. The "Seven Deadly Sins" post is most elucidating while keeping the hellfire and brimstone to a minimum.
I've only checked a few of his rants, but that's the first impression I got too. I always expect from a reviewer a cold precision, disection and objectivity, at the expense of writing style. But many reviewers are really closet writers.Turnsky wrote: Yes John Solomon makes perfectly valid points, but these are often too mixed up in his diatribe of ranting to be actually of any use, will it work?..
Indeed, it's really dependent on whether the comic creator(s) can accept 'helpful advice' from any number of sources. Constructive Criticism still remains the best way to improve overall, but if the artist/writer isn't willing to listen, well.. we've seen the results of that here on comicgen numerous times, both good and bad.McDuffies wrote: There certainly should be a talk about bad webcomics, if nothing than for a reason that you can't stop it. As long as there are bad comics, there'll be people voicing their opinion about that. I'm always the first one to defend critic's right to write bad reviews as much as the good ones.
Good ol' letteromatic works for me, it's not comic sans, anywaysKomiyan wrote: The reason Anime Ace catches flak is because it's a little overused and yeah, not the prettiest font. I use it for my current comic but frankly 'not that pretty' and 'a bit cliche' suit my comic just fine![]()
I got the hint the first time. Clear the cache, hit F5, and you'll notice a complete site redesign with smaller buttons, banners, etc, etc...Turnsky wrote: (on another note, Red-tech, a 370 pixel high banner image is annoying.)
I'm only the second to defend critic's right to write negative reviews because I'm busy being the first to tell them how pointless it is.McDuffies wrote:I'm always the first one to defend critic's right to write bad reviews as much as the good ones.