But does it make SENSE!
But does it make SENSE!
Dewback Wing is a comic based on the adventures of an online Star Wars RP board. The board members like it just fine – they know the characters, the stories – basically everything that’s going on. But I’d like some critique from folks who know nothing about the Dewback Wing (and the folks here, doing webcomics themselves, are certainly the best ones to ask!). Is it hard to follow?
Also, this is my first foray into the world of webcomics. I know almost nothing about html, and am only gradually learning Photoshop and the various tricks of the trade. Any and all suggestions and constructive criticisms are welcome!
Also, this is my first foray into the world of webcomics. I know almost nothing about html, and am only gradually learning Photoshop and the various tricks of the trade. Any and all suggestions and constructive criticisms are welcome!
- Pessimistpixel
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Well, I followed it relatively well, considering I have no interest in Star Wars whatsoever. So, in that regard, I'll leave that up to other people who are better qualified to critique.
When it comes to website design, I suggest you study both HTML and CSS. CSS will save you a lot of time if you ever decide to change colors or organize anything.
http://www.w3.org/Style/Examples/011/firstcss was very helpful for me to learn the basics of both, so if you're ever in the mood to jazz up your site, check that out.
When it comes to website design, I suggest you study both HTML and CSS. CSS will save you a lot of time if you ever decide to change colors or organize anything.
http://www.w3.org/Style/Examples/011/firstcss was very helpful for me to learn the basics of both, so if you're ever in the mood to jazz up your site, check that out.
- Redtech
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I apologise, as I did a quick skim:
Artistically you have nothing to complain about, although you stick to your source so well that the action flies very rapidly. (Take that as a compliment).
I would say it's easier to learn HTML at first before attempting something like CSS...hell I've managed to create a whole site using html and IT HURTS LIKE HELL! http://www.w3.org/MarkUp/Guide/ should be a nice pointer. When one thinks about it, the rules are the same as adding bold or italics on this board, just using <> rather than []
Artistically you have nothing to complain about, although you stick to your source so well that the action flies very rapidly. (Take that as a compliment).
I would say it's easier to learn HTML at first before attempting something like CSS...hell I've managed to create a whole site using html and IT HURTS LIKE HELL! http://www.w3.org/MarkUp/Guide/ should be a nice pointer. When one thinks about it, the rules are the same as adding bold or italics on this board, just using <> rather than []
Thanks for the advice and links!
I've been spending a lot of time on this board looking for precisely this kind of info. I saw a comment in one thread indicating a "Characters" page is really needed if you have a large cast, and my archive is reaching the point where I really should include additional means to navigate it other than the foward and backward arrows. So I've gotta hit the html grindstone, and your posts really help there.
And a long-standing worry of mine has been relieved - that folks not involved in the role-play can still follow along in the comic.

I've been spending a lot of time on this board looking for precisely this kind of info. I saw a comment in one thread indicating a "Characters" page is really needed if you have a large cast, and my archive is reaching the point where I really should include additional means to navigate it other than the foward and backward arrows. So I've gotta hit the html grindstone, and your posts really help there.
And a long-standing worry of mine has been relieved - that folks not involved in the role-play can still follow along in the comic.

- Datachasers
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Heh heh. Machines are wonderful. Blessed straight lines, symmetry, uniformity…. People have none of those things.
I knew going into this that people are my weakest spot, and that I’ll have to be drawing a lot of them. But because I’m forced to deal with them, the art ought to gradually improve. Practice makes perfect.
Also started out trying to develop a particular comic ‘style’. Eventually I decided to just screw style and just concentrate on making it look good.
I hope to gradually make people look more realistic.
Most of the improvements have been from scaling the webcomic learning curve. Learning how to use Paintshop, discovering scanning tricks, using better pens, switching to Photoshop and learning it’s capabilities (ongoing), going paperless with a Cintiq, and learning tablet tricks.
Thanks for the comments and critique.

Also started out trying to develop a particular comic ‘style’. Eventually I decided to just screw style and just concentrate on making it look good.

Most of the improvements have been from scaling the webcomic learning curve. Learning how to use Paintshop, discovering scanning tricks, using better pens, switching to Photoshop and learning it’s capabilities (ongoing), going paperless with a Cintiq, and learning tablet tricks.
Thanks for the comments and critique.

- LibertyCabbage
- Cartoon Hero
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You can easily do that sorta thing using a table in HTML.Tac00 wrote:um i dont really want to make a new topic so ill just ask you, how did u go about making your cast page?
Yeah, the characters page is currently pretty embarrassing - a monument to my novice html skills. The CG Wiki tutorials showed me what to do to set up the linked webpage. Then, referencing some of the tutorials linked above, I basically just linked a bunch of images, typed some text, and used some alignment syntax.
But... at least it's a start.
Eventually (hopefully soon) I'll go back and add more stuff - like divider lines and boxes - to make it look better. The tutorials have been key! 
But... at least it's a start.

