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Think your comic can improve? Whether it's art or writing, composition or colouring, feel free to ask here! Critique and commentary welcome.

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Datachasers
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Post by Datachasers »

just adding my 2 cents
when drawing anatomy you need to be aware of the way clothing hangs on a body and gravity ( the way they stand ) heres a example
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NakedElf
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Post by NakedElf »

Angular can be excellent, but there are places where angles don't work so well.
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Lei
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Post by Lei »

I'm with Robin on looking at comic covers. Most comic covers are dynamic, and tell something about the story, either by displaying a bit of the action, setting, etc. So far, you've got characters, which is great. Now, make it dynamic. What's the story behind these two figures, and how can you demonstrate that visually? Layering works really well for this (One figure in the background, one in the foreground, etc.) Also, consider adding more of a background (plain white = teh boring).

Good luck! :D

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Black Sparrow
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Post by Black Sparrow »

Lei wrote:I'm with Robin on looking at comic covers. Most comic covers are dynamic, and tell something about the story, either by displaying a bit of the action, setting, etc. So far, you've got characters, which is great. Now, make it dynamic. What's the story behind these two figures, and how can you demonstrate that visually? Layering works really well for this (One figure in the background, one in the foreground, etc.) Also, consider adding more of a background (plain white = teh boring).

Good luck! :D
Well put.

The key to decent comic covers is keeping visual interest. To do that, you'll have to challenge yourself. Use odd camera angles and uncomfortable poses. Play with close-up and long-distance shots. Study anatomy to figure out the limits of the human body, and eploit those limits. And some sort of background is a must... the more detailed, the better. If you can make one person stop at the cover and go "hey, that's pretty cool. I think I'll see what it's about," then you've done your job.

Keep practicing those principles as you move through your comic... but the cover is the most important, visually, so give it some extra love.
This is going in my notebook titled "Things I Didn't Know about Surface Dwellers."
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Ohemgee
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Post by Ohemgee »

I shall put in my rather less shiny 2 cents:
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(this by the way has nothing to do with my comic; i just put the characters in a serious title page thingy)

(ignore the art) This back ground was *very* easy to do, and I used Paint.NET. I'm not sure if foggy is what you want, but a background if very important (even though im the millionth person to say so.) Just an idea.
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Though not universally, squares are widely regarded as having an even number of sides that has been conjectured by experts in the field to be approximately four.

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