Help: Hands

Think your comic can improve? Whether it's art or writing, composition or colouring, feel free to ask here! Critique and commentary welcome.

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Tarotreader3
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Help: Hands

Post by Tarotreader3 »

clearly, I suck at drawing hands (if you've seen my comic). I have two types, and while I think they look good, they need more variety... I've tried looking at my hand and drawing it, but it's not going so hot, same with simpsons hands... I'm just wondering if there's a "how to draw hands" guide out there. And not one from an anatomy book, but one more geared towards cartoonish looks.
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Post by Driving Without Pants »

I will try to whip up a quick tutorial for you.
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Post by Chibiartstudios »

*whistles*

http://artcorner.org/tutorials/lessons/ ... o/01.shtml

*walks away inconspicuously*
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Post by Driving Without Pants »

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Tarotreader3
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Post by Tarotreader3 »

oh, hey, you did make it. Thanks a lot =)
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Post by Steve Hogan »

This book is good:

http://www.amazon.com/exec/obidos/ASIN/ ... 42-4850235

Also, this may sound like a weird recomendation, but Archie comics are good to look at. The artists had a great set of basic hand gestures that can be used in a variety of situations.
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Smight
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Post by Smight »

This guys pretty good.

http://www.saveloomis.org/FigureDrawing/184.htm

I'd recommend flipping through the whole thing and you too can draw people for 1950's advertisements.
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Post by Driving Without Pants »

I think he's looking for how to do "cartoony" hands., guys.
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Smight
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Post by Smight »

In that case. I recommend the woolen mittens look. Extend the wrist up into the hand and round it. add a thinner elipse from the wrist up to about halfway up the hand type thing.

Seriously though, If you learn to draw actual hands It makes srawing fake hands that much easier.
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McDuffies
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Post by McDuffies »

Smight wrote:This guys pretty good.

http://www.saveloomis.org/FigureDrawing/184.htm

I'd recommend flipping through the whole thing and you too can draw people for 1950's advertisements.
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Post by Phalanx »

Smight wrote:Seriously though, If you learn to draw actual hands It makes srawing fake hands that much easier.
He's right. Cartoonisation (stylisation) is done taking the complex (realistic art) and simplifying it by taking out the unnessary details.

You can jump straight into stylisation without any realistic art skills, but in nine cases out of ten the finished product will look off.

Basically, you can't draw a simplification of anything if you don't have a basic idea of how it looks and works in the original.
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Post by Tarotreader3 »

wow, that's a whole lotta hand help. thanks for "Giving me a hand" guys ha ha ha ha ha... woot... ok you can shoot me now.

but seriously, thanks.
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Post by RadPal »

Phalanx wrote:He's right. Cartoonisation (stylisation) is done taking the complex (realistic art) and simplifying it by taking out the unnessary details.

You can jump straight into stylisation without any realistic art skills, but in nine cases out of ten the finished product will look off.
Wow, that never occured to me. Time to master realistic art skills.

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Post by Fiore42 »

RadPal wrote:Wow, that never occured to me. Time to master realistic art skills.
Good to have a hobby that'll keep you busy for the rest of your natural life, isn't it?

::off to go master realistic art skills; check back with me in August of 2275::
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Post by Faub »

Mastering any skill is not a requirement for using it in your free time. If it were, I certainly wouldn't be doing anything but sitting in the corner drooling. I don't even have the English language down yet but I'm good enough with it for a passing conversation.

Knowing that the rules exist is probably good enough as long as you pay attention to those rules and give an attempt at following them. You will improve over time.

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McDuffies
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Post by McDuffies »

Well, you know the old one... "man learns as long as he's alive...
Somewhere, in his home, Brian Bolland is probably mastering his realistic art skills too. But as long as you take mastering skills as fun, and not as a chore after which you'll be able to freely draw, you'll be allright.
To me, a big difference was when I took a real art anathomy book (not medicite anatomy) and spent several months in it's company. Really a great difference.
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Post by Ian Moulding »

My roommate studied anatomy in his anthropology courses, learned combat medicine in the Canadian Militia, studied Chinese medicine and some-damn-form-or-another of Kung Fu, and has spent years doing physio to recover from a field injury. He looks at my art and says things like "The left rectus femoris is a bit off."

It's not very helpful.

On the other hand, all these tutorials and advice have been great. Thanks, y'all!

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Post by Jen_Babcock »

I'd practice drawing the outline of your hand for a while- that'll help you get the foundation drawing nice hands w/o realistic detail.
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Post by Mercury Hat »

Jen_Babcock wrote:I'd practice drawing the outline of your hand for a while- that'll help you get the foundation drawing nice hands w/o realistic detail.
And when it's all done, you'll have a lot of drawings of turkeys lying around.

I'm sorry, that's the most I have to offer.
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