April 12

Greatdane
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April 12

Post by Greatdane »

I think they maybe made him a member o their tribe, he deserves it to.

Hmmmm, i don't understand what they say, but the arrow says it all, i hope... Maybe they want him to shoot some other enemy of theirs with it?
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Mwalimu
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Post by Mwalimu »

A rough guess at the translation here...

Brave one,
We wish to thank you.
Thy brave act has saved us and returned the strength to our legs. You are now one of our tribe--- and thy name is known among our great heros.
Take thy name,
He who hunts shadows.

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SolidusRaccoon
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Post by SolidusRaccoon »

Thanks for the translation. Good stuff Ralph.
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Greatdane
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Post by Greatdane »

Impressive work.

ever considered translating gnomish texts as a living? :)
The only sovereign you can allow yourself is reason...
Faith and feelings are the darkness to reason's light.
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Madmoonie
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Post by Madmoonie »

Those little dudes look so cool. They rock! Very nicely done, RH! A strange thing is that I got on the forums and could not figure out what arrow or whatever everyone else was talking about about. For some reason the comic I was looking at had not updated yet. (Shrug) Oh, well, it has now. And those brownies are very coolo looking. I don't know why but they seem really cool. Tootles! Have a good day everyone!!!!! WEEEEEEEEEEE!
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Madmoonie
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Post by Madmoonie »

Cool!! I am offically a "lurker"! WOOT! (does a little jig until everyone stares and gets embarrrased.) Tootles!
Jesus said to her, 'I am the resurrection and the life. He who believes in Me, though he may die, he shall live. And whoever lives and believes in Me shall never die. Do you believe this?' John 11: 25-26
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Post by Ann Vole »

Looks like Quentyn has an army of "Gummi Bear" warriors to lead now! Maybe he can become a Gnomage

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Post by Greatdane »

am I the only one thinking about the Ewoks from Star Wars?

just a thought...
The only sovereign you can allow yourself is reason...
Faith and feelings are the darkness to reason's light.
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Jumpin Jiminiy

Post by Squirrelly61104 »

Heh.
Maybe Quentyn could give the little gnomes a real thrill and use his journey boots to do a few jumps of his own. :lol: That oughta impress em!
And, hey, it looks like the sword is almost out of the shop! :P
Any bets on a last minute twist?

Just for the record, I try to imagine the brownies talking in really deep, deep voices. Sort of James Earl Jones type. :P
And I thought the translation for today was: you put the lime in the coconut, you drink it all up. You put the lime in the coconut and call me in the morning.
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gummie bears

Post by Ransom Returns »

I'm glad I'm not the only one who thought of the Gummie Bears.

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Post by Bigdude »

Betcha that gnome spear (not an arrow exactly) will prove useful in some fashion...the color codings on it probably equal "this guy is a friend of gnomes" for starters, and it could have lord knows what luxcrafted in...

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Post by Bigdude »

Oh and no bet there at all, something's up with "Purple Pain".

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Post by Bengaley »

Dancing and Daring, Courages and Caring
Faithful and Friendly with Stories to Share...

:D

LoneWolf23k
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Post by LoneWolf23k »

greatdane wrote:am I the only one thinking about the Ewoks from Star Wars?

just a thought...
Difference is, I don't find the brownies/gnomes annoying at all.. :D

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Re: Jumpin Jiminiy

Post by LoneWolf23k »

squirrelly61104 wrote:Heh.
Maybe Quentyn could give the little gnomes a real thrill and use his journey boots to do a few jumps of his own. :lol: That oughta impress em!
And, hey, it looks like the sword is almost out of the shop! :P
Any bets on a last minute twist?
You know.. ...I'm almost expecting that sword to spontaneously develop sentiance anytime now.. ...with that "Commercial speech" enchantment becoming it's voice...

"I am... ...your sword, Questor."

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Post by Starfury »

I never found the ewoks annoying....
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Post by Bo Lindbergh »

Gnomish is similar to many other language games.

In the general case, each consonant is doubled and a 'u' is inserted between the two copies.

Special cases:
  • 'c' => 'cash'
  • 'h' => 'huch'
  • 'r' => 'rug'
  • 'w' => 'wash'
  • 'wh' => 'washuch'
  • 'y' => 'yub'
(Other candidates for special treatment are 'ch', 'j', 'q', and 'x', but they haven't occurred yet.)

Vowels are left unchanged.

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Post by BlasTech »

'y' => 'yub'
oh dear, the ewok connection deepens :P
Yub Yub!

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Post by Ooka »

That last scene has gotta be the cutest warpath I've ever seen...
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Post by RHJunior »

Bo Lindbergh wrote:Gnomish is similar to many other language games.

In the general case, each consonant is doubled and a 'u' is inserted between the two copies.

Special cases:
  • 'c' => 'cash'
  • 'h' => 'huch'
  • 'r' => 'rug'
  • 'w' => 'wash'
  • 'wh' => 'washuch'
  • 'y' => 'yub'
(Other candidates for special treatment are 'ch', 'j', 'q', and 'x', but they haven't occurred yet.)

Vowels are left unchanged.
It's a code language similar to pig latin, called "Double Dutch"
b - bub
c - cash
d - dud
f - fuf
g - gug
h - huch
j - jug
k - kuk
l - lul
m - mum
n - nun
p - pub
q - quak
r - rug
s - sus
t - tut
v - vuv
w - wash
x - xux
y - yub
z - zub

That's going to be an "added value" feature in the questor stories from now on... every "foreign language" is going to actually be a code or wordgame. Thus far, you've decoded the runes, and the gnomish tongue. I have to go and develop a 'language' code for the Gragum now, of course... so don't be surprised if they're talking different when they're seen again.
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