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Astral
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Post by Astral »

Bah, give me a Shadow Cat any day.

DAMN it now I've got to go reinstall MechWarrior 4 -_-

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Rokas
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Post by Rokas »

Yes, reaction and an advanced control system are good ways to counteract the instability of a giant walking robot.

You know what has that ability and is a LOT cheaper to develop? Battle armor.

WHY redevelop what we already HAVE built right into our bodies?

Bo got it right: Battle Armor is the way of te future, and it'll give a whole NEW meaning to "Airborne Assault." :twisted:
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BrockthePaine
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Post by BrockthePaine »

Mobile Infantry, anyone?
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Rokas
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Post by Rokas »

My point exactly. The ultimate (as we conceive it now) expression of the Warrior/Soldier.
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Post by LoneWolf23k »

Yes, I'm well aware that in reality, giant robots would be useless as warmachines. But Mecha aren't about realism. When it all comes down to it, the point of Giant Mecha is to have human action on a Colossal scale, while still being recognisably human in form.

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Post by Tbolt »

Astral wrote:Bah, give me a Shadow Cat any day.

DAMN it now I've got to go reinstall MechWarrior 4 -_-
You a 'mech jock too Astral? =^^= Please don't remind me of my current time/energy/productivity sink! :P :)

My fav's from MW4 Mercs were the Ryoken and the Black Knight. These two always seemed indestructible for their weight class.


As far as a mech/ robot falling over, it depends on two things: first the control system must be fast enough to react to the input, and secondly the mechanical system must be fast enough to respond to the controls. I think we definitely have the first problem licked with modern microprocessors. The second is a little more difficult. Hydraulics are awesome for strength, but suck for speed. Electric motors can be fast, but cannot produce the necessary low end torque.

Give the engineers some time, we'll solve the problem =^^=
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Post by Aurrin »

Actually, you might be surprised just how fast a hydraulic system can respond. They usually *don't* under a human's hand, but there are hardly any common examples of hydraulics under computer control. While I wouldn't hold my breath for bipedal mech warriors, I could easily see four and six legged spider-mech tanks becoming an asset if not the backbone of the armored divisions. They'd have most of the benefits of a regular tank, plus being able to go places that a tank just couldn't handle.
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BoKiana
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Post by BoKiana »

Astral wrote:Bah, give me a Shadow Cat any day.

DAMN it now I've got to go reinstall MechWarrior 4 -_-
Shadow Cat? I prefered a Mad Cat, always had the best mix of all ranges.

I also prefered MechWarrior 3. MOstly because at least that one was finished. I mean, compare how the mechs look from MechWarrior 2, 3 and 4. 2 was good for its time, 3 was even better, and suddenly, with 4, we're thrown back to the detail of MechWarrior 2.5.

I mean, 3 had damage decales for each section, bullet holes, scarring, sometimes visible wiring/innards, 4 just darkened the whole section, just like 2 did. :shifty:

Even the weapons felt half-finished. For example, compare a machinegun in 4 to the same in 3, or even 2. In 4, a machinegun is no different in graphics than a laser! Not only that, the Pulse Laser and Laser were also no different, only in recycle time. They both 'stuck' to the target if it hit, which was way off form how a Pulse Laser worked in 3 (which IMO, was the best way to make it work). The Pulse Laser didn't even 'pulse' in any way, except look like a colored version of the machinegun animation! :ick:

I really miss, however, the open ended gameplay of Mechwarrior 2: Mercenaries. That was the game that really won my heart of the Mechwarrior world (especially when I found a hack to have max money to start with XD)

I think I'm gonna reinstall Mech3. I miss it.
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Post by Madmoonie »

Ahhh.....none of those guys got a thing on the GRUNT.

Oh.....and lest I forget GRUNT Part 2
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Post by Rokas »

*Twitches*

1. "Ryoken" is a STORMCROW.
2. "Mad Cat" is a TIMBER WOLF.
3. MechWarrior 4 was so freakin' disgusting. They turned the Mad Dog ("Vulture" to you Spheroids) into an abomination, gave Clan Tech willy nilly to everyone, and made the horrendeously crapified "Mad Cat MKII."

Not to mention, they turned Pulse Lasers into CRAP. Also, what's with the"Hardpoint" BS? For Crap's sake, you can't even make canon variants because of those stupid things! Let alone one of my many variations over the years. I want my Catapult IIC you stravags!

As if the savrashi dezgra freeborn WOBBIES weren't munchy enough by themselves... *Grumbles about munchkin Wobbies and religious zealots*

Naming list for your convenience:
IS Name / Real Name
Dasher = Firemoth
Koshi = Mist Lynx
Uller = Kit Fox
Puma = Adder
Dragonfly = Viper
Fenris = Ice Ferret
Blackhawk = Nova
Ryoken = Stormcrow
Vulture = Mad Dog (Wuv!)
Loki = Hellbringer
Thor = Summoner
Mad Cat = Timber Wolf
Man O' War = Gargoyle
Masakari = Warhawk
Gladiator = Executioner
Daishi = Dire Wolf

/Battletech Fanboyism.

And yes, I am pathetic enough to have all of those MEMORIZED. I am a purist, so shoot me. :p

Madmoonie: A better phrase would be "Run, weakling! ...It pleases me." But of course, that's taken by Chaos. ;)
I really don't care anymore.
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Post by Madmoonie »

Rokas wrote:*Twitches*
Madmoonie: A better phrase would be "Run, weakling! ...It pleases me." But of course, that's taken by Chaos. ;)
Perhaps....but I like mine better. It seems more....cold. I think it reflects that, no matter what the enemy does to escape...... :twisted: They can't. :twisted:
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Post by Astral »

Tbolt wrote:
You a 'mech jock too Astral? =^^= Please don't remind me of my current time/energy/productivity sink! :P :)

My fav's from MW4 Mercs were the Ryoken and the Black Knight. These two always seemed indestructible for their weight class.
Nova Cat beats them hands down (in Mech4, anyway, not the addons), asside from anythign else its guns are mounted on a level with the head, so load it up with seven heavy LRlazers and you can snipe anything off the face of the planet. I just love the Shadow Cat for its elegance and vercitility.
We'll have to get to gether for a match sometime Tbolt ^^,

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Post by LoneWolf23k »

My favorite Mecha series is undoubtedly Exo-Squad. Realistic mech designs, a thrilling plotline, characters with real depth...

If only the animation had been a little better, this thing could've blown Anime right out of the water..

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Post by Rokas »

Mmmm, Exo-squad. Been a long time since I seen that.. I wonder if they have it out on DVD?

I mean, what other kid cartoon series blows up a whole planet? :D
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Tbolt
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Post by Tbolt »

Astral wrote: Nova Cat beats them hands down (in Mech4, anyway, not the addons), asside from anythign else its guns are mounted on a level with the head, so load it up with seven heavy LRlazers and you can snipe anything off the face of the planet. I just love the Shadow Cat for its elegance and vercitility.
We'll have to get to gether for a match sometime Tbolt ^^,
Interesting, I liked the idea of the Nova Cat, (big fan of guns that don't run out of ammo =^^=) But I never seemed to have any luck with the mech. I think I usually loaded the sucker up with a ton of ER-mediums. Hmmm... 7 ER-Larges, we weren't playing with heat turned off, were we? :P :)

I guess that is my biggest complaint about the game, the energy weapons always seemed gimped, for all the damage you could do with lasers, nothing would die. My favorite weapons were the clan ER PPC's and LRM racks. They always seemed to do more damage than they should have.

That might be interesting, a duel, I've never played MW online before...
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Jwrebholz
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Post by Jwrebholz »

BoKiana wrote: Powered armor, however is another thing. To have a soldier wrapped in armor, with robotic assisted movement would let him move just fine if not better, running faster, jumping higher, and carrying more powerful weaponry. This is currently being working on, and last I heard was in the final prototype phase before testing was to begin. (Google it, I'm sure there's info out there that's up to date)
I agree. Something more akin to Halo's MJOLNIR combat armor would be more practical and realistic. The main obstacle with powered armor though is getting it to move normally. If you program it to simply react to the wearer's movements it'll be slow and jerky and cumbersome. What's needed is a computer that can anticipate the wearer's movements and move the armor at the same time. Even a delay of a few milliseconds could be too much. The action would need to be nearly instantaneous. This would require a good AI and a VERY powerful computer. The armor itself would also need a fuel source, and I don't see batteries being a viable solution. Fuel cells are more likely.

Then you have the question of mobility. Do you want a heavy-armor suit that'll stop most small and medium-arms fire, or do you want your troops to be able to run at 20+MPH without breaking a sweat? Unless you've got tons of power, you'll have to pick one over the other. Whatever they do, I hope it doesn't wind up being forced to do things it wasn't designed to do (since when was the HMMWV supposed to be an APC anyway?)
^ the above was me sounding like I know WTF I'm talking about.

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Post by Madmoonie »

jwrebholz wrote:Then you have the question of mobility. Do you want a heavy-armor suit that'll stop most small and medium-arms fire, or do you want your troops to be able to run at 20+MPH without breaking a sweat? Unless you've got tons of power, you'll have to pick one over the other. Whatever they do, I hope it doesn't wind up being forced to do things it wasn't designed to do (since when was the HMMWV supposed to be an APC anyway?)
Uhh......yes? GRUNT.
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Post by StrangeWulf13 »

:P You're not gonna let this go, are ya?
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Astral
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Post by Astral »

Tbolt wrote: Interesting, I liked the idea of the Nova Cat, (big fan of guns that don't run out of ammo =^^=) But I never seemed to have any luck with the mech. I think I usually loaded the sucker up with a ton of ER-mediums. Hmmm... 7 ER-Larges, we weren't playing with heat turned off, were we? :P :)

I guess that is my biggest complaint about the game, the energy weapons always seemed gimped, for all the damage you could do with lasers, nothing would die. My favorite weapons were the clan ER PPC's and LRM racks. They always seemed to do more damage than they should have.

That might be interesting, a duel, I've never played MW online before...
Well the game takes on a whole other life in online combat, the tactics you lerned during the game are practicaly useless against some of the devious tricks you find during deathmatches. Everything from jumpjetting up from behind walls for cover to sniping that clips the lazer beam (the lazer stops at the poligons at the top of the hill, but the hit box dosn't extend that far, so the actual damage beam carrys on going, just invisible)
I agreee about the beam weapons, but they're the only one's you didn't have to constantly wach your ammo on, pluss the heavy clan lazers are stupidly powerful, rack those up with a PPC and your good to go ^_^

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Post by BoKiana »

Rokas wrote:*Twitches*

1. "Ryoken" is a STORMCROW.
2. "Mad Cat" is a TIMBER WOLF.
3. MechWarrior 4 was so freakin' disgusting. They turned the Mad Dog ("Vulture" to you Spheroids) into an abomination, gave Clan Tech willy nilly to everyone, and made the horrendeously crapified "Mad Cat MKII."
That's from YOUR opinion, clanner! I'm an Inner Sphere soldier, and I use the names the Inner Sphere gave them! Was a good (though not great) Merc for ComStar, and that's where I learned everything I know.

Although I do agree on the downsides of Mech4. I swear, it's an unfinished game. It has to be, especially when you compare it to Mech3.
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