Or you could just not worry about fixing things up at ALL.... like I do...
Go look at today's comic if you don't know what I mean. There are still BLATANTLY VISIBLE pencil guidelines on the outside edge of the pic... hehe. Oh GOSH I'm such a loser....
:p
Had me going there, for a moment...
Having produced my share of crappy comics (or maybe not enough), I decided to go with the rough look.Gloria wrote:Or you could just not worry about fixing things up at ALL.... like I do...
Go look at today's comic if you don't know what I mean. There are still BLATANTLY VISIBLE pencil guidelines on the outside edge of the pic... hehe. Oh GOSH I'm such a loser....
:p
For some reason, I started doing character and conceptual design in red pencil (Sanford Carmine Red--sort of dark red, actually; with white paper it doesn't come off as "pink" at all, I don't think), but I'm liking the shading and cross hatching results a lot. A few choice strokes o' the brush and I've got a character look I think I can live with.
Beware he who writes more than he reads.
--Harlan Ellison.
--Harlan Ellison.
Gotta finish those tests with the digital camera sometime. If I can get it to work, I'll be able to work as large as I want.JimRob wrote:As for strip size: you don't actually need a scanner much bigger than A4. I scan my strips in two halves and glue them together in an appropriate art program.
One-click scanning.
Beware he who writes more than he reads.
--Harlan Ellison.
--Harlan Ellison.
Good luck with that, but don't expect much.
Lighting will be problematical at best, and you'll very likely wind up with light and dark spots, or at least inconsistent lighting from point to point.
Color will also be a problem, but if you can get the lighting down, that's correctable in a good graphics program.
You'll also have to set up an "easel" and a tripod to get consistent angles, distances to the artwork, and to be sure the art is perpendicular to the line of sight of the lens to reduce distortion.
If the camera doesn't have a good zoom, getting too close to the art will tend to induce a very slight "fisheye" effect, that tends to be noticible when dealing with things like straight border lines and such.
If you experiment a little, and set up for regular "scanning" with the camera, you can probably solve most of these. But don't expect to just lay it out and snap it.
Rennen
Lighting will be problematical at best, and you'll very likely wind up with light and dark spots, or at least inconsistent lighting from point to point.
Color will also be a problem, but if you can get the lighting down, that's correctable in a good graphics program.
You'll also have to set up an "easel" and a tripod to get consistent angles, distances to the artwork, and to be sure the art is perpendicular to the line of sight of the lens to reduce distortion.
If the camera doesn't have a good zoom, getting too close to the art will tend to induce a very slight "fisheye" effect, that tends to be noticible when dealing with things like straight border lines and such.
If you experiment a little, and set up for regular "scanning" with the camera, you can probably solve most of these. But don't expect to just lay it out and snap it.

Rennen
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Wait a minute... I thought that had a totally cool look to it! You mean... you were being lazy???Gloria wrote:Or you could just not worry about fixing things up at ALL.... like I do...
Go look at today's comic if you don't know what I mean. There are still BLATANTLY VISIBLE pencil guidelines on the outside edge of the pic... hehe. Oh GOSH I'm such a loser....
:p
Sheesh! I used to think you were so cool Gloria, but now...

