
And drawing people at anything other than eye-level. Angles are not our forte.

I think this is my biggest problem. I don't have a comfortable understanding of how the human body works. I mean, I'm a lot better than where I was a few years back, but I have lightyears to go. For instance, I can tell when something looks really wrong, but I can't always tell you how I can make it better.McDuffies wrote:I had problem with this until I studied anatomy and learned how bones and muscles operate. With more dynamic scenes, you can get away with not knowing a lot of stuff, a lot of things are obscured and all that, but when you have to draw a man just standing there, if you don't know inner structure, it's a trial and miss affair.VeryCuddlyCornpone wrote: The trouble is I have a problem getting any standing body to look correctIt's nothing some practice wouldn't cure, but I'm lazy and don't care enough (although I should).
How to draw manga books are the worst - although they do have some good pose tips for everyday activities like walking up stairs and getting dressed.McDuffies wrote:I also always found those "how to draw comics" books useless for that, like "how to draw comics marvel way" with their tubes and whatnot... always felt as if they intentionally skipped a step or two because they didn't know how to explain it. Like, one step is a little bit more than a stick figure, and the very next one is a complete drawing. Yeah, sure. Academic anatomy books were, on the other hand, very helpful.
"Step 1: Draw a ball. Step 2: Draw the Tick holding the ball!"McDuffies wrote:I also always found those "how to draw comics" books useless for that, like "how to draw comics marvel way" with their tubes and whatnot... always felt as if they intentionally skipped a step or two because they didn't know how to explain it. Like, one step is a little bit more than a stick figure, and the very next one is a complete drawing..
I've always found most Christopher Hart's books to be pretty useful. Specifically Human Anatomy Made Amazingly Easy.McDuffies wrote:Yeah, though medical anatomy doesn't help all that much.
I also always found those "how to draw comics" books useless for that, like "how to draw comics marvel way" with their tubes and whatnot... always felt as if they intentionally skipped a step or two because they didn't know how to explain it. Like, one step is a little bit more than a stick figure, and the very next one is a complete drawing. Yeah, sure. Academic anatomy books were, on the other hand, very helpful.
I used to have this problem. Well, I still have it to some extent, but I've started forcing myself to address it. Use to be that when I was drawing a character in a position that didn't look quite right, I'd just scrap it and change the position to something I was comfortable drawing. But I started forcing myself to keep redrawing the pose until I got it how I wanted it. It might take two days to draw one hand, but by keeping at it I eventually started to get better and faster.VeryCuddlyCornpone wrote:For instance, I can tell when something looks really wrong, but I can't always tell you how I can make it better.
you just need a lot of pictures of mcduffiesMcDuffies wrote:You won't see me around anatomy books that have "made easy" or some variation of it in the title. Just about any art school book will do, there's no "method" or "trick" to it, you just need a lot of pictures or skeleton and muscles.
Yeah, it's only one of the most useful books I own and I use it for reference almost every time I draw. But it has the words "made easy" in the title so it must be crap.McDuffies wrote:You won't see me around anatomy books that have "made easy" or some variation of it in the title. Just about any art school book will do, there's no "method" or "trick" to it, you just need a lot of pictures or skeleton and muscles.
That's a fair point. I remember having that book as a kid and finding it very useful.Attendance wrote:That is very interesting, IVstudios.
Perhaps his books worked for you, which is fine and good, but I think they were not good for me at all. I had two 'how to draw manga' books (I remember this one specifically: http://www.amazon.com/Manga-Mania-Draw- ... 0823030350 ) by Christopher Hart and, looking back, I wish I had had bothered to read better resources. My problem with it, back then, was that I was not a fan of how he colored the illustrations in, and how the characters did not look very original. I guess it's good to give beginners something familiar by using archetypal manga personalities, but it's also good to teach them the value of originality.
I'm too slow handed to draw in person (I know practice and I'll get quicker) but I try to apply the same principles to watching videos as I am coming to realise the importance of natural movement.VinnieD wrote:The best practice for poses I think is drawing actual people, in person. No photographs or mirrors. It forces your brain to go into 3D mode and consider how everything works together. As a cartoonist I found that doing some life drawing helped me out tremendously.
To quote Billy Connolly "The next time someone asks you to tell them in your own words do it, go schmgleee kerplinkum flobbadee dee."IVstudios wrote:To bastardize a quote from some photographer "When you're teaching someone to speak, you use the same words everyone else is using. You don't use made up words."
I've seen enough books of "made easy" variety in my life, they ranged from mildly useful to total crap. It's application of my own experience to future cases versus believing a guy who, quite frankly, has a completely oposite view of what is good art than I do. What's the problem?IVstudios wrote:Yeah, it's only one of the most useful books I own and I use it for reference almost every time I draw. But it has the words "made easy" in the title so it must be crap.McDuffies wrote:You won't see me around anatomy books that have "made easy" or some variation of it in the title. Just about any art school book will do, there's no "method" or "trick" to it, you just need a lot of pictures or skeleton and muscles.
Well for one thing, there are "methods" and "tricks" that make drawing easier. For example, breaking things down into simple shapes or using a pencil held at arms length to measure the relative size of objects. No, there isn't a magic strategy that can make anyone a good artist, but there are teachable ways to make it easier.McDuffies wrote:I've seen enough books of "made easy" variety in my life, they ranged from mildly useful to total crap. It's application of my own experience to future cases versus believing a guy who, quite frankly, has a completely oposite view of what is good art than I do. What's the problem?IVstudios wrote:Yeah, it's only one of the most useful books I own and I use it for reference almost every time I draw. But it has the words "made easy" in the title so it must be crap.McDuffies wrote:You won't see me around anatomy books that have "made easy" or some variation of it in the title. Just about any art school book will do, there's no "method" or "trick" to it, you just need a lot of pictures or skeleton and muscles.
Academic anatomy books are actually much richer than that. They have extensive descriptions, with pictures, of how the body works in movement, how joints bend and how muscles stretch and all. Usually they'll also have a lot of examples of dynamic poses like jumping, running, etc, and how to get around to drawing such poses, a chapter or two on balance, and also examples of different body shapes. A chapter on counterpost is also indispensable, one doesn't realise how often he actually gets to draw one - like, every time a character is standing or walking.IVstudios wrote:Pictures of muscles and skeletons are valuable, but just showing someone a picture of a skeleton won't necessarily mean they'll know how to draw it. It'll give them a better understanding of how the human body works and looks, but not how to actually make a bunch of lines on a piece of paper look like the human body.
This is one of the reason's I like Heart's books, because they DO take the time to go into details about the details. Eye shapes and finger joints and how legs connect to hips. Even in the books that focus on less realistic anatomy (e.g. Cartoon Cool).McDuffies wrote:It's books that are specifically aimed at comic book and manga artists that I have a beef with, because they often promised a lot, but like I said above, tend to to skip a few steps and go straight from cylinders to finished limbs.
Keeping on a schedule, at least while I'm drawing the comics myself. I can keep up with writing scripts, jokes, what have you, but actually drawing each strip on a set timetable wears me down to exhaustion and/or frustration. Pretty soon I fall behind and things go slower and slower and slower until they finally grind to a horrid stop. I've pretty much decided that should I ever get another comic started again, I'm not gonna be the one that draws it.McDuffies wrote:Is there anything you would like to do in area of comic making, but regretfully aren't able?
To me making comics is a constant battle with my own limitations. In which area do you have most of such battle?