Couple'a Questions.

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Milambrios
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Couple'a Questions.

Post by Milambrios »

Well now. Im finaly an actual factual member of comic genesis...its something of a dream to me. Ive been an avid fan and reader of a good amount of webcomics. Ive spent years reading your guys comics, and here i am. Finaly about to embark on my own comic. im trying not to gush like a little school girl getting an autograph by her favorite boy band member. Its still quite a thrill.

Well any way...i suppose what im wanting to know is how one goes about doing crossovers, "guest" apearances, and all that. My comic will eventualy have a good deal of universe hopping, and id rather hoped that my characters could eventualy "visit" some of the other comic universes that i dearly enjoy.

The other (set) of questions is about art (sort of).

In the first, im a mediocre artist at best :D , with more of a desire to tell a story than the ability to draw it well. With having a real life, cheap equipment, and children to destroy said cheap equipment, ive attempted to use some of the..err..computer art software :roll: .

My art turned out horrid! I can get strait lines well enough, but even attempting to draw my characters well enough to recognize panel to panel was an excruciating draw-erase-rinse-repeat process. Not to mention my despair at the crap-tastic over all effect D: .

It does apear that (in theory) i couldcreate some nice comics, and update 3-5 times a week actualy being able to tell the story at a pace i enjoyed....IF i could get some kind of controll over the media. As it stands, im at a bi-pass.

In a houshold with a 2 year old and a 6 year old having my comic used as a coloring book was aggrivating :x , so being able to do the obvious scetch-ink-scan-upload process is going to be outright tough (already had to redraw 4 strips that way). Yet trying to do the digital version of the strips will leave a bad tast in my mouth about how it looks. :x

I have no real idea exactly what i need to do to be able to either streem line the process of scanning and uploading, or if theres any kind of computer parts or better art software that would give me better controll to keep my comic looking like crap.

Recomendations would be more than welcome.
Whoever fights monsters should see to it that in the process he does not become a monster. And when you look into the abyss, the abyss also looks into you. ...
-- Friedrich Wilhelm Nietzsche

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Dr Neo Lao
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Post by Dr Neo Lao »

First off - welcome! We always like to see new people finding a creative outlet.

Next up, some of the hard realities. Most people find that they have the desire to create something but either lack the talent or the time or the equipment to do so to their satisfaction. The good news is that you decided to do something simple - if you can draw a circle, you can draw.

The next thing to get out of the way is money - you didn't mention it anywhere in your post, so I'm going to assume that you're not one of those "I'll do a webcomic and get rich" kind of people. If you're very lucky, you'll be able to cover the cost of making your webcomic, but the vast majority of webcomics don't make a dime.

However, if you're making a webcomic just for the pleasure of it, as a creative outlet or (as you mentioned) to tell a story, then draw away!

Okay, on to the serious business.

With two young children you will find it fairly hard to make paper versions of your comic and have them last any length of time. No matter how you lock them up, how high you put them, how carefully you hide them - the kids will find them. Kids are like that.

What I would have suggested would be a graphics tablet. These things are (relatively) cheap and reasonably hard wearing. However, I'd advise against getting one until the youngest is capable of knowing mine from thine - usually around ten or so. That, or be prepared to buy a new one every so often (which will get rather expensive really quickly).

Drawing on the computer with a mouse is quite difficult to say the least. Making a straight line (other than vertical or horizontal) is really difficult and drawing a good circle is a pain at the best of times. Plus it's counter-intuitive.

What I've found to be a good compromise is to draw the very basic comic (main characters, basic background) in one colour (I use black, most people who use this method use blue), get it into the computer (either scanned or photographed) and then go over the lines with the mouse in an art program (Photoshop, inkscape, MSPaint, whatever).

The better the software, the better your result will be. If you can't afford Photoshop, download GIMPshop (it's free, and pretty much like photoshop). Learn to work with layers - you can do amazing effects quite simply.

Other than that general advice, most of what you end up doing will depend Hn what works for you and what you have access to. Here's a short write up on how Howard Taylor (used to) draw Schlock Mercenary which may help you.

Crossovers: First, get your comic going. If you don't have characters, you can't cross anything. Second, get some kind of archive going. You could try it when you only have three or four strips up, but odds are you won't be able to get much of a response. I'd suggest waiting until you have at least a hundred or so strips up (depending on your update schedule).

However, just when you do will be up to you. When you are ready to do a crossover, pick an artist you like and email them. Odds are that you won't get a reply (at least not straight away) but try and avoid email'ing a bunch of different authors fishing for a response. When you do get a response, you want it to be from a webcomic that you know the characters and backstory of.

Guest appearance: Similar to above, email the author of the comic with a short pitch on what you have in mind. It'll be a lot easier to ask to 'borrow' one of their characters than to try and get them to use one of yours.

Of course, you could just go ahead and use their character(s), but they might object, especially if you have them do something that they don't want their character doing And if they reply back saying that they don't want you to use their characters, respect their request.

Lastly: Practice!

What I've found has helped me is to grab two sheets of A4 paper, fold it in quarters and cut it up. Then staple the eight sheets in the corner into a little book-type dealy that fits easily in the pocket. Anytime I have a spare bit of time or if I get an idea, I'll either write something down or make a quick doodle. Even just drawing the tv while sitting on the sofa watching it will help.

The more you practice, the better you'll get.

Milambrios
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Post by Milambrios »

Thank you very much for the sugestions.

Of course i now have a few more.

first off, im not entierly shure what a graphics tablet is suposed to comprise of...googling it dosnt seem to help much either. The general idea i get is some sort of laptop or equivalent computer that has the ability for me to turn the monitor around and lay it flat and draw on it. Considering ive never actualy SEEN one of those befor, i would realy apreciate it if you could point me in a good direction, so i could look at a few good examples, or a website or some such that could help me know wich ones are good for my needs.
Whoever fights monsters should see to it that in the process he does not become a monster. And when you look into the abyss, the abyss also looks into you. ...
-- Friedrich Wilhelm Nietzsche

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Oualawouzou
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Post by Oualawouzou »

A graphics tablet is like a flat piece of plastic over which you hold a special "pen". When the tip of that pen is close to the tablet, it takes control of your mouse cursor. The graphics tablet becomes like your screen, i.e. if you put your pen in the middle of the table, your mouse cursor moves to the center of the screen. Don't get me wrong though, on most tablets, nothing appears on the thing you are "drawing" on. You trace on the tablet, but the result shows up on your monitor. If you move it to the bottom right corner, your mouse cursor moves to the bottom right corner of the screen. But tablets are also pressure sensitive, so you can control the opacity and width of the lines you trace on the tablet much like you'd control it if you were drawing with a regular pen on a piece of paper.

Wacom is a well known brand.

It takes some getting used to though. Don't expect to feel perfectly confortable with it from the get-go. Personnally, I do my webcomic on good ol' paper, but I'm starting to use my tablet for inking on other drawings. I still do pencils on paper, but now I am no longer afraid of ruining a good sketch at the inking stage. :P

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[geoduck]
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Post by [geoduck] »

A drawing program with layers can also help you with straight lines and circles. One thing I do on my strip (which I do entirely on my computer) is use Paint Shop Pro to create a "perfect" circle (or whatever), then make a new layer and trace over it with the mouse. Keeps the result being a circle, but introduces a few squiggles and dips that makes the final result look more hand-drawn and less "computery". Drawing the same way on a semitransparent layer over a model of your character(s) can help you keep your art consistant. (And faster..)

Also, if you *do* end up drawing on the computer, I strongly suggest making the strip double-sized, and then shrinking it. Again, this will cut down on jagged-edge pixelization.
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Dr Neo Lao
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Post by Dr Neo Lao »

Also, the idea of having a comic that is more about 'meeting' other comics is an interesting one. Jenny Everywhere did it for a while, but is now on hiatus.

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