Great responses thus far! Well, except porn perhaps... but only because I'm pretty sure that already exists in VG form. :wink: I've been seeing some promising looking stuff with the use of reading brain-waves and such. Just strap a sweatband like thing to your forehead and it can be used to make obj...
I posted this (in a slightly different form) at another forum, then figured I might get some input here as well... Decades ago shifting a line across a TV screen using a little dial was considered "state of the art." Today we play our sophisticated 2D and 3D games using mouses, analog sticks, pressu...
Or possibly all the industry blogs that have basically called this. but hey. Because the wii needs another old port! hey, don't knock 'em.. the Wii lacks many good exclusives, might as well port some good classics to it. :P still, wish the wii had some good exclusives right now. You mean besides th...
Some people prefer to upload external Style Sheets into their /images/ directory. Because workspace/images/ is just a link to public_HTML/images/, uploading it here means it'll will take effect immediately without having to run an update.
When working just in pure black and white, you could crank the DPI up (600-1200DPI) and scan in B&W mode. For greyscale/color images, generally you will have to play around with the levels/curves on an image, as well as make some spot cleanups, to get the best results. More so if the ink isn't fully...
Well, the "speech" is mostly unreadable. There's also a very poor contrast between sprite and background in several panels. And if you must work with sprites, at least give credit where credit is due. And by that I mean place the proper copyright notices, indicating the actual owners of said sprites.